Aug. 26 Patch Notes


From now on, we'll try to post an update daily.

Bug Fixes

  • Fixed animation class to use timestep properly
  • Game no longer has 1/64 chance of crashing caused by old world gen
  • Camera doesn’t go on vacation to move to player anymore

Updates

  • Updated enemy AI
  • Changed enemy system
  • Added "creeper" enemy (blue square that explodes into bullets)
  • Better spawning
  • Enemy death animations
  • Enemy size reduced 15%
  • New linear world generation with dead ends
  • World is now 32x6 instead of 32x32
  • Selection of "special rooms" (currently just heal rooms)
  • Permadeath (full world reset on death)
  • World gen can now use seeds
  • Heal rooms as proof-of-concept (currently just blank rooms that heal)

Files

neonrogue-win64-proto.zip 44 MB
Version 8 Aug 26, 2023
neonrogue-linux-proto.zip 44 MB
Version 8 Aug 26, 2023

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